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quinn
06-13-2003, 11:03 AM
To get an idea of what my final render will look like, I'm rendering 1 frame of my scene each time I make changes. Is there a way I can see what my scene will look like when it's finally rendered without having to constantly render a frame? I'm mostly concerned with how a texture will look with different specularity, diffusion, glossiness, etc. Thanks in advance...

marvin
06-13-2003, 11:20 AM
Quinn,

That's what VIPER does. First click on viper, then you have to render a frame to load into VIPER's buffer. Then when you start editing textures in the surface editor, it will automatically update.

A little tip though. You have to re-render a frame if you change lighting, camera angle, and it doesn't take into affect reflections or shadows. For things like that, you actually have to render frames.

marvin

robewil
06-13-2003, 12:17 PM
In fact, all VIPER does is preview any surface changes.

What I generally do is test render in low-res, no anti-aliasing until I think I've got it right.