View Full Version : Overloading 32bit Mac?

11-08-2006, 06:50 PM
The guys at Worley Labs have suggested my large scenes (9 megapoly plus) could be pushing the 32 bit Mac to its limits and the 64 Bit machines might do better. Does this make sense? If it does I'm stuffed....

Of course a faster machine would hand the larger objjects, but to cause instability issues, it doesn't make sense to me.