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Visionarymonkey
11-07-2006, 01:33 PM
I have animated a sphere falling from the sky, hitting the ground flattening, and deforming. The flattening and deformation is done using a morph. Trying to create a paint splat. Very rough animation, but works for now. For the animation i need 40 or more drops to fall from the sky and splat. the drops wil fall the same distance, but at different times at different x,z locations. My question is....is there a way to clone the sphere that i have already created along with its animation to different locations and time? dont want to have to keyframe each sphere falling and splatting.

Thanks in advance.

Brian

SplineGod
11-07-2006, 03:06 PM
Clone the object in layout an it should also clone the animation.
Theres also a lot of ways to get the splat. This is done with procedurals:
http://www.3dtrainingonline.com/examples/splat.mov