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hgoldman
11-07-2006, 08:41 AM
hi.

i need build a series of morph maps such that each new map is based on the previous map created and not the "base" map.

is this possible with light wave?

and help would be greatly appreciated..

thanks,

'harvey

evenflcw
11-07-2006, 11:33 AM
You can use Apply Morph function to make a new morph look like an existing morph. Or you can open the VMap Browser, rmb click an existing morph and choose Copy Vertex Map, which will create a new morph with the same values.

SplineGod
11-08-2006, 02:58 PM
Its probably easier to use multiple morph objects and LW MTSE (multiple target single envelope ) function