PDA

View Full Version : Distributed Computing Normal Map Generation Tool



Angelo D'Ambros
11-02-2006, 03:24 AM
Hi Guys
I suggest you to take a look at this overview of the unreal engine.

Well after you stop salivating I have a question for you:
Does LW 8.x or 9.x support a feature such as the so called "Distributed Computing Normal Map Generation Tool"?

You find it almost at the end of the page where you can also find this two images:
http://www.unrealtechnology.com/clean/images/ue3_char2-s.jpg
http://www.unrealtechnology.com/clean/images/ue3_char1-s.jpg

This would be a very useful and time saving tool not only for real time but also for normal renders.

I think it should be apply to the LW wish list :deal:

BazC
11-02-2006, 03:30 AM
Lightwave already supports normal maps, natively in 9 and via a plugin in earlier versions.

Angelo D'Ambros
11-02-2006, 04:15 AM
Oh:foreheads

About the plugin cuould you suggest me some reference?

BazC
11-02-2006, 05:10 AM
http://amber.rc.arizona.edu/lw/normalmaps.html

Angelo D'Ambros
11-02-2006, 08:07 AM
Thanks Baz:thumbsup: