View Full Version : plastic texture

10-27-2006, 01:49 AM
I'm new to lightwave and I'm trying to create a dirty plastic texture can anyone give me some advice?

01-13-2007, 08:46 PM
simple, plain, clean, toy plastic has...

Luminosity: low teens
diffusion: 70's, very light dependent
Specularity in the 50s
Gloss in the teens

Fancy, plain, clean toy plastic has all that plus...(don't forget to turn relevant items on in RENDER GLOBALS, longer renders)

reflection: 1-5
Transparency: 1-5

My secret weapon : )....Environment tab>reflection blurring> 50+


add a procedural turbulance texture, multiply blending mode, play with opacity...40-60ish

use THE SAME PROCEDURAL for bump with a low amplitude. somewhere in the
5-20% range.

The tiny reflection + reflec blurring + the bump should really give it an earthy, blend-with-the-world-around-it vibe. Bump interacts with reflection amazingly.

Tweak and GL