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jbaudrand
10-09-2006, 08:18 AM
Anyone now if it will be possible to import/export model of the forthcoming Atari neverwinter nights 2?
:confused:

jbaudrand
10-10-2006, 11:51 AM
Obsidian choose Granny from radgametools for create their content...

http://www.radgametools.com/grasdk.htm

As written on this link, lightwave doesn't seem to be supported....

:(

jbaudrand
10-11-2006, 05:53 AM
thanks for clearing this, not very familiar with all this stuff...
And once again lightwave is out of race in this situation...:thumbsdow

Hipcheck
10-11-2006, 12:43 PM
i think there was a converter for lightwave created content... unfortunately, i dont have any links. nwnvault would be the place to look.
nwnvault.ign.com

jbaudrand
10-14-2006, 04:35 PM
Actually this is a beta version, but somebody create a MDB to OBJ converter, so object can be handle by lightwave.
actually this version doesn't allow multiple texture on a OBJ>MDB

http://nwvault.ign.com/View.php?view=NWN2Tools.Detail&id=2

So the object are in MDB format in never2..

N.B:the author of this converter use silo