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palpal
10-06-2006, 04:35 AM
The coolest interface ever!

LOOK AT THIS WAY OF WORKING. NEWTEK, THIS SHOULD BE INSIDE LIGHTWAVE, SO EASY SO COOL AND FUN. NOT ON A BOARD LIKE THIS, BUT INSIDE LAYOUT INTERFACE IN LIGHTWAVE WITH A TABLET OR MOUSE.

HOW COOL IS THIS? THE COOLEST EVER IN MY OPINION! LOOK AT THAT CAR GO DOWN THERE AFTER 20SECONDS OF SETTING UP THE SCENE... LOOK AT HOW EASY THIS WAS TO SET UP... HA HA.... SUPERNICE!

http://www.youtube.com/watch?v=NZNTgglPbUA&eurl=

Yours PAL :beerchug:

palpal
10-06-2006, 05:39 AM
...that is one of the best feedbacks on somthing that I really think is that cool... The superbest reply in a thread like this EVER! Thanx! Well I do not really know, I just thought it was awsome I guess... orggghhh..... whatever!

Yours PAL :beerchug:

cresshead
10-06-2006, 05:39 AM
nevermind the CAPS....this is coool!...waaay cool..sorta like sketchup for dynamic simulations!

thanks for posting it up!

Para
10-06-2006, 06:39 AM
...that is one of the best feedbacks on somthing that I really think is that cool... The superbest reply in a thread like this EVER! Thanx! Well I do not really know, I just thought it was awsome I guess... orggghhh..... whatever!

Yours PAL :beerchug:


CAPS is considered shouting. Shouting is rude. Don't shout.

And bleh, the tech is interesting but doesn't seem very practical.

palpal
10-06-2006, 06:53 AM
I think the easy set-up is the coolest here! so clever in my mind! The collisions and so on were done on a commodore64 alot of years ago also, so that is not that impressive... but really cool anyway!

If I were to set-up animations like that in 3d with all the power within lightwave it would be superblasting! That is my point only!

AND SORRY FOR OFFENDING YOU ALL BY BEEING SO RUDE HERE! I AM REALLY TIERD OF THESE NERDISH FEEDBACKS... REALLY... HELLO... WHAT IS RUDE WITH THAT POST... AND WAS THAT THE POINT WITH MY POST? TO BE RUDE... COME ON, STOP GOING OFF TRACK... JUST IGNORE IT IF IT WAS SO TERRIBLE OF ME... MAN I JUST WANTED TO POST SOMETHING I THOUGHT WERE COOL FOR YOU ALL TO HAVE A LOOK AT... pphhuuu.....

yours PAL

pixym
10-06-2006, 07:00 AM
Thanks for this impressive link.

aurora
10-06-2006, 07:29 AM
While I find it cute its just as he said justthe beginnings. It is aloooonnnngggggg way from something that I would ever consider using. Simple> yeah, sure. But thats the problem its to simple. Ot relies on symbology to make it work. So for something as complex as LW how many hundreds of symbols would I have to memorize toget it to work. Well, you say you would not have to remember them becuase theres always that background gui he does not work in but does show, in which case how was it reallt that different that what already exisits? Not that I'm saying its not cool, becuase it is. Its just not something I would want to do serious work in at its current state.

sammael
10-06-2006, 07:31 AM
I AM REALLY TIERD OF THESE NERDISH FEEDBACKS... REALLY... HELLO... WHAT IS RUDE WITH THAT POST...

LOL I AGREE

Thats pretty cool!

Verlon
10-06-2006, 07:49 AM
It looks interesting, but it looks like something that is still early in development. Also, note that we only saw 2 dimensional movement in that.

Still, I hope the technology develops nicely.

hrgiger
10-06-2006, 08:13 AM
If I drew Jennifer Connelly holding a telelphone and I wrote my number right beside it, would she call me?

cresshead
10-06-2006, 08:21 AM
shouting is not rude...or maybe it is...shouting depends on the situation...i wouldn't call it rude to shout out in the street if someone's house was on fire and i was trying to wake them up...however i woudl call it rude if i was just in a drunken stuper...sigging at the top of my voice out in the street late at night...

re this post...was very cool and 'shouting' didn't offend me...

shrox
10-06-2006, 09:09 AM
Now that I have seen it, that is pretty nifty. It would be a real time saver!
3d is the next step.

palpal
10-06-2006, 09:19 AM
I would use something like this all the time to get a good starting point of a scene set-up. I think something like this is just the coolest I have seen... It should be:beerchug: like this. Then one could add harder stuff in a more advanced way later in the process... I got a real kick out of this one, I just simly love the idea of something like that!


Aurora: Hundreds of symbols? Why... if you could just drag and drop a simple "text frase" and drop it at an object or the pivitpoint of an object , from a large list of complex functions you can choose from ...it would be supernice. Please see the potential here, I do not find the video that amazing in the way that this is the only way to do something like that... It is just a simple good draft and idea for a more advanced set of functions and scenes. It is the idea I love. How to execute the idea in something like lightwave one have to sit down and get working... the idea and the simple simple way of doing that just blew me away.

yours PAL :beerchug:

iconoclasty
10-06-2006, 10:37 AM
It's cute. I'd pay $5 for a video game that would do that. But it's not anything close to usable for 3D, even after development. The interface is simple because what it does is simple. It's only 2d, it only makes approximate representations of what he draws, it can only make a select number of dynamic objects which have to be symbolically represented. If it did something more complicated it would need a more complicated interface. Not to knock the post, it is interesting afterall.

Sekhar
10-06-2006, 10:44 AM
Cool demo, thanks for posting. However, looks like it's only taking 2D input and making its own mapping to 3D. E.g., does a circle mean a sphere or a cylinder? If a rectangle is a block, how deep is it? Etc., you see my point. It's cool because it's easy, and I can see it applied in whiteboard collaboration products; but to appeal to LW type markets, it'll have to add a way to accept 3D information.

sadkkf
10-06-2006, 12:53 PM
One great application for this is storyboarding.

Simple, fast, interactive.

loki74
10-06-2006, 04:27 PM
I think this would really be useful in the classroom, personally. I mean, pretty much all of what happens in the classroom will be the 2D case anyway, so the aforementioned 2D-3D rift would be a non-issue.

The ambiguity of the auto-correction of the drawings would make this VERY difficult to apply artistically. That and of course that 2D-3D thing. And as far as a dynamics solution? Forget it... when I'm running a simulation, all my objects are gonna be pre made for the most part, so why would I need to draw representations? Usually bounding boxes, other primitives, or a convex hull are simple enough to simulate and yeild satisfactory results. Not to mention that I'd want much greater precision before I hit "simulate" and potentially waste a few hours on a sim.

Now don't get me wrong, Its a great idea and wonderfully executed. It would probably be lots of fun to use as well. Its just not something I would consider for a production environment.

EDIT: oh and I totally agree about the storyboarding application. That would be VERY useful!

KSTAR
10-06-2006, 05:39 PM
That kind of technology in an application like Mirage would be killer :thumbsup:

prospector
10-06-2006, 09:50 PM
The coolest interface ever!


What?????

It was full of icony type thingys...it sucked.

jream
10-06-2006, 10:32 PM
that was really amazing!

kmaas
10-08-2006, 07:51 PM
Really cool, looks fun to play with and is a nifty idea, but I'm still not sure what kind of practical purpose it could have. It's still really fun to watch though - thanks for sharing!

CG Addict
10-11-2006, 10:05 AM
Caveman not think round stone with hole inside practical . . .

that is until one of the caveman saw past the crudeness and thus here we are today with all this wonderfull technology.

That said, the cavemen at MIT will eventually accomplish what the rest of us cannot see.

All kidding aside, I think this app as incedible possibilties but needs to undergo some refinement and then watch out.

Mike

zapper1998
10-11-2006, 10:18 AM
THATS COOOOOLLLLLL

sorry the caps got stuck......LOL

Michael

janoverust
10-11-2006, 01:55 PM
Cute!

Anyone remember Logo, the programming language?

FORWARD 100
LEFT 90
FORWARD 100
LEFT 90
FORWARD 100
LEFT 90
FORWARD 100
LEFT 90


... and the turtle painted a square! :)

kmaas
10-11-2006, 06:40 PM
Off-topic, but yes. Fun language to play around with, wasn't it?

mjcrawford
10-11-2006, 07:33 PM
I think it does have some nice possabilitys.. like if you could draw your crude boxes, then replace them with LWO's or something...

I never programed in logo but...

10 for a = 1 to 100
20 x=INT(RND)*191
30 y=INT(RND)*81
40 set x,y
50 next a

great starfield in TRS-80 basic!

fung
10-11-2006, 08:04 PM
The program is called Working Model 2D. The demo can be downloaded here (http://www.design-simulation.com/WM2D/download.php). Looks like it lacks saving and exporting, but it's a fun program nonetheless.

ShawnStovall
10-11-2006, 08:15 PM
It's cute. I'd pay $5 for a video game that would do that. But it's not anything close to usable for 3D, even after development. The interface is simple because what it does is simple. It's only 2d, it only makes approximate representations of what he draws, it can only make a select number of dynamic objects which have to be symbolically represented. If it did something more complicated it would need a more complicated interface. Not to knock the post, it is interesting afterall.


:agree:

faulknermano
10-12-2006, 02:01 AM
i dont know if newtek can actually spend time working such an innovative interface such as this. my biggest anticipation with 3d apps is a 3d interface, holographic, or "virtual". not unrealistic, too.

sadkkf
12-05-2006, 01:31 PM
Another cool interface:

http://www.boingboing.net/2006/11/28/plank_cheap_mic_touc.html

Bog
12-05-2006, 03:01 PM
I hate to say it, but this (http://www.youtube.com/watch?v=RK_WLVO-TgA) is still definately the coolest interface yet. I really want that for my desktop.

T-Light
12-05-2006, 04:49 PM
Bog why?

Fonts dripping into an interface cloud of autodynamic effecting the rich felt of unbeknown artifacts of a midsummner trimester. What's your reasoning man!

Forsh
12-06-2006, 02:57 AM
Nice

lilrayray77
12-06-2006, 04:39 AM
haha, bog, how much would that interface slow down your computer? You'd need one core just for the interface.

sadkkf
12-06-2006, 06:04 AM
how much would that interface slow down your computer?

Just put this into the hands of Microsoft and we'll all find out. :D