View Full Version : Hard To Do…

09-19-2006, 06:56 AM
hello id like to have 100 bars rolling when a nul come over…i mean when the null come close it star to roll…

and i cant figure how…


09-19-2006, 10:55 AM
Can you be more specific. What do you mean by bar? Do you mean ball? I'm just trying to understand what kind of bar rolls.

09-19-2006, 11:04 AM
I'd assume he wants it for something like an unloading dock. Like, a long line of bars that roll to make unloading packages a lot easier.

Hm...you could use relativity, have the spinspeed based off of the distance to the object. So like... have it driven by (1/Null.0Dist) or something along those lines.

09-19-2006, 11:08 AM
excuse i was out, no i mean long extrube box, relativity seams pretty hard for me but i gona try as u said
/Users/jeromelaffay/Desktop/Image 1.png

09-19-2006, 11:11 AM
excuse my english im french but i guess u dont speak french, hum…
and sometimes problems are hard to explains in non born language…

sorry again but i think the picture is easy to understand…

09-19-2006, 12:31 PM
I think, from the image, it's like a rolling advert, where each face of the bar has a different image, so as it rolls, it displays a new image.

Of course, I could be totally wrong here. :p

09-20-2006, 12:47 AM
yes thats it