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WilliamVaughan
09-15-2006, 12:05 PM
Who thinks they know LightWave- Game LW9 Edition
http://www.spinquad.com/forums/showthread.php?p=151893#post151893

Earl
09-15-2006, 12:32 PM
wow, that was fast Proton. :thumbsup:

Titus
09-15-2006, 12:44 PM
Funny game. Some questions are easy but you have a couple really hard to answer.:thumbsup:

Signal to Noise
09-15-2006, 12:49 PM
Cool game, Proton.

Looks like you made it with Flash and 3ds max. :D

Bog
09-15-2006, 03:20 PM
Ban Request! ;)

Bog
09-15-2006, 03:30 PM
Aced it on try 3 having gotted nailed on the fourth question twice running.

lilrayray77
09-15-2006, 08:28 PM
Haha, that's great! I managed to get to 10 on my second try, got a little annoyed so I stopped.

jameswillmott
09-15-2006, 10:35 PM
3rd try, I got caught out twice by the "what do you use to break light up" question.

toby
09-15-2006, 11:19 PM
Couple good curveballs in there, took me 3 tries (4?). The abbreviation question is a Windows specific one! I'm a Mac user! Much fun anyway, Thanks Proton!

WilliamVaughan
09-16-2006, 12:53 AM
Couple good curveballs in there, took me 3 tries (4?). The abbreviation question is a Windows specific one! I'm a Mac user! Much fun anyway, Thanks Proton!


Which one?

toby
09-16-2006, 01:02 AM
I should be a little more specific, it's something Mac users don't really use, not that it's PC *only*. It's the avi question. I didn't mean to imply that it should be changed, just that it was a tough one for me.

oDDity
09-16-2006, 02:11 AM
What the **** is a 'bank'? i.e 'how many layers in a bank'? Never heard that expression before in any 3d app.
Also, extender plus can be used to bevel multiple polgons as one as well as multishift. It didn't mention multiple layers, which would be specific to multibevel.

toby
09-16-2006, 02:19 AM
What the **** is a 'bank'?
That got me too. I later realized it's the row of layer icons in the top right corner. Haven't used it in years since I have the layer browser open :P

gatz
09-16-2006, 02:40 AM
Which one?

AVI = A Vile Ingredient?

I agree, the question was platformist, and an affront to my Mac centric culture.;)

rg

T-Light
09-16-2006, 06:21 AM
Woohoo, I'm a Lightwave Guru :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:
(After only 15 tries) :jester:

Exception
09-16-2006, 06:41 AM
What the **** is a 'bank'?

I guess you are as dumb as you look.

:)

Cool game proton, I like the guy's voice!

oDDity
09-16-2006, 10:03 AM
There's a big difference between trivial knowlegde and practical application. Being able to list the name of every philosopher who ever lived is pointless, unless you fully understand what they were saying.

iconoclasty
09-16-2006, 10:26 AM
dammit, got to the last question then lost it.

WilliamVaughan
09-16-2006, 11:47 AM
Also, extender plus can be used to bevel multiple polgons as one as well as multishift. It didn't mention multiple layers, which would be specific to multibevel.

Extender plus doesnt bevel polys...Bevel gives you the option of shift and inset....extender plus doesn't

WilliamVaughan
09-16-2006, 11:48 AM
As far as the Bank question goes...the two small buttons next to the layer buttons allow you to move between "banks" of layers

Earl
09-16-2006, 12:34 PM
I thought the bank question was fine. It made me think for a moment, though. :D

I like that the game uses both trivia that's general to 3D and specific to LW 9. The fact that it's harder than the first one is much appreciated. Thanks Proton!

SaturnX
09-16-2006, 04:15 PM
Man, that was fun. ... Strangely.
Reminds me of my motorcycle theory test.


Good game.


Sat. :thumbsup:

kmaas
09-16-2006, 06:44 PM
I got to the final question on about my 8th try. This was, however, the first time I used lifelines (kind of missed them before). Then I blew it (droids? Never seen that one before.)

kmaas
09-16-2006, 06:46 PM
What the **** is a 'bank'? i.e 'how many layers in a bank'? Never heard that expression before in any 3d app.


Yup, me too. :D

Bog
09-16-2006, 06:56 PM
What got me first time was the "Width of a Lens Flare" question. It was a toss-up between anamorphic distortion and Ring Size, both of which arguably alter the overall width of the flare.

Phil
09-17-2006, 02:22 AM
Voxel question for me. *grumble* I'm also not much of a Modeler, yet, so had to use a lifeline *mutter* :)