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kopperdrake
09-14-2006, 10:08 AM
I have an object dissolving via its Properties panel over 50 frames, it's reflective and the objects surrounding it are reflective. All the way from 0% dissolve to 99% dissolve the object is reflected as if it were there, then at 100% dissolve it suddenly disappears. Am I doing something wrong?

0%dissolve
http://www.albino-igil.com/clientfiles/sprg/test01.jpg

60%dissolve
http://www.albino-igil.com/clientfiles/sprg/test02.jpg

95%dissolve
http://www.albino-igil.com/clientfiles/sprg/test03.jpg

100%dissolve
http://www.albino-igil.com/clientfiles/sprg/test04.jpg

Scazzino
09-14-2006, 10:11 AM
Are you using raytrace transparency?

kopperdrake
09-14-2006, 10:18 AM
Yep

Scazzino
09-14-2006, 10:32 AM
Which camera are you using, classic or perspective?
Try the other one just in case...

kopperdrake
09-14-2006, 10:53 AM
Ah - using LW 8.5, haven't got round to installing LW9 on this PC! Waiting for a lull in work :)

bob anderson
09-15-2006, 03:29 PM
Try using a transparency envelope rather than an object disolve. Object disolves are notorious for weird results in both reflections, and shadows. Transparency should give you a more predictable result.

Hope this helps,

Bob Anderson

kopperdrake
09-16-2006, 04:34 AM
Cheers Bob, but upping the transparency sometimes means that the object is still seen when reflections are involved (ie glass can be 100% transparent but will still be seen due to reflections).

I'll have to try LW9 out to see if this has changed, but it's awful for technical illustration where you have to introduce parts, especially nice shiny parts.

Darth Mole
09-16-2006, 07:45 AM
Don't suppose you have a comping app like After Effects? - you could just fade between the animation and a static frame with no spanner. Easy.

kopperdrake
09-16-2006, 10:32 AM
**** you and your excellent advice!

Yes, yes I could and yes, yes I will :)

Cheers!

kopperdrake
09-16-2006, 10:33 AM
err...that wasn't as nasty word as I'd have thought, but hey :) It was meant in the nicest way!