View Full Version : Problem rendering particles

09-08-2006, 10:32 AM
Hi All:
I've setup a scene with a particle emitter and FXLinker to create an image spray (thanks to an a Deuce tutorial and some help I received on SpinQuad a couple of days ago). So have a bunch of images being sprayed from the emitter, each a separate object.
In OpenGL it looks great. When I do an F9 render, it looks great. But when I do an F10 render or a net render, the particle objects don't render at all!
I've saved out a pfx, but no go. I don't get it.

Naturally, I'm in a major time crunch.
Any help would be greatly appreciated.


09-08-2006, 10:39 AM
I would add some HV's to the particles to see if it is the particles that isn't rendering or the objects... Then go from there