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___mats___
09-03-2006, 05:28 PM
Hello -

having more issues with LW9 and advanced camera rendering.

When rendering with adv camera some polygons seem "detached" when I use morph targets, this does not happen with the regular camera,

any ideas?

thanks

Chilton
09-03-2006, 05:57 PM
Hi _mats_,



When rendering with adv camera some polygons seem "detached" when I use morph targets, this does not happen with the regular camera,


ShapeShifter / APE is probably causing all of your problems. Try disabling them and throwing them away.

I'm kidding! Don't do that, they're not causing any harm. APE is an easy scapegoat way too often ;-)

Seriously, I have no idea why that would happen. If you think it's a bug though, and can reliably reproduce it, send an example scene and/or instructions to me ( [email protected] ) and I'll take a look. If you want me to look at it this weekend, send it to my dot mac account ( [email protected] ) and I'll see what I can find.

Thanks,
-Chilton

___mats___
09-03-2006, 10:34 PM
Thanks Chilton -

Appreciated, I will check the scene and email it to you, I fiddled with some settings since then, but I think I have the original scene

Ill let you know - thanks a million (and it is no rush)