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View Full Version : LightWave 3D Case Study - Rhythm & Hues the boX



Kurtis
08-29-2006, 03:13 PM
LightWave 3D Case Study: Rhythm & Hues the boX


In a bit of artistic symmetry, John-Mark Austin and his LightWave® team recently completed a game trailer for Ubisoft, featuring a digital Sam Fisher, hero of Tom Clancy’s Splinter Cell series of video games. Indeed, the boX, the production unit that Austin co-leads with producer Deborah Gates, could be considered a splinter cell of its parent studio, Rhythm & Hues.
Full case study... (http://www.newtek.com/lightwave/case_RHbox.php)