View Full Version : Using the RManColl. shaders with Hypervoxels

08-29-2006, 12:18 PM
Hey Everyone,

Has anyone figured out how to use the RMan shaders with Hypervoxels?
The website claims it works but there is no documentation on how to
set this up.

I saw a post here about it but can no longer find it.


09-05-2006, 07:27 AM
I think there's only a few shaders that work with HV as per the sample thumbnails on the site, specifically HV Volumes.

Once the shaders are installed, they all show up as new textures in any panel that has a T button. This includes HV. However, I'm not sure ALL of them will appear for use in HV Volume or if they even show up for Surface mode.

Take what I say with a grain of salt as I haven't played with them in HV yet.