View Full Version : Texture or polygon maximums?

08-24-2006, 11:09 PM
Hi everyone,

I'm in the process of getting this issue resolved with Chilton (who has been very helpful, I might add), but I was wondering if any of you have ever hit a 'limit' that LW will handle in terms of textures or polygons. For those of you using platforms with gobs of memory and decent CPU power, what have you experienced to be the upper limits before LW starts crashing in the middle of render?

I only ask because a number of people have noted here that, as a model or scene increases in complexity, so does the instability of Layout, particularly while rendering.

Thanks in advance!

Arka C.