View Full Version : FPrime renders holes in my object.

08-23-2006, 10:32 AM
Holes in my models?

I've seen this elsewhere but I can't seem to find that particular thread anywhere.

Anybody know what's causing this?

The object is not subpatched and I've tried loading only that one object separately.

Thanks as always.

08-23-2006, 10:39 AM
Try tripling (triangulating) the front complex polygon...

08-23-2006, 10:45 AM
Tripling didn't work either.

08-23-2006, 11:09 AM
Here are a few things off the top of my head to test...

Make sure you don't have two identical polygons in the same place... Sometimes when modeling if you accidently duplicate something you can have two copies in the same place, causing render artifacts.

Also try turning on/off double sided to see if that's causing the problems.

Also render with F9 and see if that looks differently than FPrime's render...

08-23-2006, 11:54 AM
Thanks for your help Scazzino.

I restarted and the tripling seems to have done the trick.

Thanks again.