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View Full Version : BUG: LW9 Advanced Cameras Don't Render Edges



Matt
08-17-2006, 06:41 PM
Pretty obvious really, try and render a scene with any of the LW9 advanced cameras, along with any of the Render Edges options turned on.

Doesn't work.

Turn it to Classic and it does.

I'm sure this has been posted already, but no harm in reminding NewTek.

Matt

Lightwolf
08-17-2006, 07:36 PM
Yes, this is a known limitation.
It basically affects all single and two point polygons, as well as edges (which basically are two point polygons).
Neither of them can be raytraced (no dimension, thus nothing to get hit by a ray), and since the new cameras entirely rely on raytracing...

Apparently there will be a way for those to show up later in the cycle... if that would include renderable splines I'd be a very happy camper indeed.

Cheers,
Mike