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asmind
08-16-2006, 03:54 AM
Hey guys,

any ideas on how i can eliminate the hard lines when i use a fractal reflection

map?

On this LOGO the hard esges are on the top and the bottom of the model.

Just cant seen to work out why, its defo summit to do with the smoothing.

its something in LW that i have never been able to figure out.

Thanks for reading.

Asmind.

Bytehawk
08-16-2006, 05:28 AM
it's probably a smoothing problem. Try adding an extra bevel with very little inset and no shift.
or : select the front face polygons press ctrl+x and ctrl+v to separate the front polys from the bevel polys

asmind
08-16-2006, 06:58 AM
thanks man! will try it!