View Full Version : Start your engines! oh.. what engine?

08-12-2006, 04:55 PM
Our company is working on a concept for a FPS game that we would like to build a demo of so we can pitch the idea.. only problem is well, we are broke. So while we have the basic skills we need and Lightwave (of course) we are looking for a good (free would be nice) game engine. I know we could use QuakeIII but can it take a Lightwave object? Ultimately we want to pitch the concept by showing a fully functional Alpha version of the game then we could build to Beta using an next-gen engine provided by our employers.

Any thoughts? :2guns: :devil:

Mr Big
08-12-2006, 05:08 PM
try ogre if quake 3 doesn't work

08-12-2006, 05:16 PM

I hope this helps.