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View Full Version : pg_sabre - taking the cool features



duke
08-09-2006, 04:08 AM
I played endlessly with this little guy when it came out in er... a long time ago. It still works, however there will be an error if you load the object its applied to in modeller and it will scrap the surface shader :(

Anyway, here are a few features it has/had that were EXTREMELY useful and would be welcome additions to the current Node Editor. The plugin isn't available for download anymore so I've uploaded it aswell for people to play with.

Light list:
http://dukecg.net/9/pgSabre_lightlist.jpg

Macro/Group node!
http://dukecg.net/9/pgSabre_macro.jpg

..and editing the macro/group itself:
http://dukecg.net/9/pgSabre_macroEdit.jpg

Plugin (zip, PC only, sorry mac daddys):
http://dukecg.net/9/pg_sabre.zip