View Full Version : Saving New Objects Witout Vmaps

08-07-2006, 12:06 PM
Is there any way to save an object in modeler to its new morphed position,without any other morphed vmaps on the new object.

08-07-2006, 02:50 PM
Use ApplyMorph to apply any morph to the base, then just delete all the morphs (one by one; If you have alot of morphs then 3rd party plugin/scripts are available).

EDIT: There are some crsipts/plugins that will save all morphs out as separate objects aswell. You might prefer that workflow?