PDA

View Full Version : Organic modeling recources



lilrayray77
07-30-2006, 05:31 PM
Could anyone reccomend some books or DVDs on organic modeling, specifically humans? I have been meaning to learn how to model humans/animals for a while but couldnt figure out how to do them on my own, and couldnt find any free recources.

hrgiger
07-30-2006, 05:50 PM
Spend some time in these forums. There's always a lot of good tutorials and resources:

http://www.subdivisionmodeling.com/forums/

newtekker04
07-30-2006, 06:37 PM
Haven't tried them yet, but Larry Shultz's video training covers sub-d character modeling, and he also has some spline modeling training as well.

evenflcw
07-30-2006, 07:42 PM
Sure Larry can model characters, but he is far from a specialist in that area. Atleast not when compared to todays high standards and reviewing the character created in his character modeling training video (I haven't seen it, I'm judging "the book" by it's cover). I would honestly look elsewhere if I was serious about learning organic modeling. If you already know LW you need not even restrict yourself to LW training as the tools people tend to use are pretty much the same in each package (not counting ZBrush). To name a few, Mesmers Character Modeling for Animation for XSI and the Hyper-real series for Maya both look great. Larrys videos might serve as an intro to those maybe!?

Puguglybonehead
07-30-2006, 08:08 PM
I just started in on Larry Schultz's character modelling course (had to put it on hold for a few months while I relocated to another province). I think it's great! I'm actually enjoying it, I mean actually smiling and laughing while I'm doing the tutorials, it's that good. I know his courses cost a few bucks, but I'm going to order the rest of the Character series and probably more after that.

I've tried a number of other tutorials that are free on the web, and even a couple that are in books, but I'm taking to these video tutorials more than anything else I've tried. Look around, try out what's available (the Joan Of Arc tutorial for Max is pretty neat). I just know what actually works for me. :)