View Full Version : Bone problem

07-30-2006, 02:13 PM
Well i was rigging my first character and when i was like half way done i had to go, so i saved my scene and closed lightwave.Next day i opened my rig scene and i saw this http://img116.imageshack.us/img116/4363/helpzn9.jpg
Can someboy help me?why my character is so messy?Whats wrong??

by the way all bones are active and all bone have its own weightmap

07-30-2006, 03:05 PM
Common problem, search forum for "rest bone position" and "record pivot rotation". Whats probably happened is that your bones simply weren't saved with the correct rest position for some reason or other.

07-30-2006, 11:31 PM
I've recorded pivot rotation before and now I've Recorded bone rest positions and now it works fine.

Big thanks to you!