View Full Version : Pepsi

06-04-2003, 03:55 AM
:eek: Damn Render error!?

Lightwave and Photoshop hand in hand.

06-04-2003, 04:25 AM
Maybe Coca-cola has finally perfected their new label virus technology...

06-05-2003, 09:11 PM
Hey. Nice pop can, looks great and life like. The only thing I can see wrong with it is that the tin looks to dull. If you make it more "reflective", it might give it a more realistic look. Hope this helps.


06-06-2003, 07:04 AM
has anybody tried the new vanilla Coke??

06-06-2003, 07:06 AM
Well, nice can but why the tread is called Pepsi? For me Coca-Cola and Pepsi-Cola are two different companies. Of course it does not connected anyhow with what you've done. As I said - nice can.

06-06-2003, 07:12 AM
I think you missed the joke, not that it was that funny to start with. Anyway thanks for clearing that up :)

06-07-2003, 01:01 PM
Thx for the comments guys - i tried to give it some more reflective surface, but it dosent help if its a stand alone objeckt, so i tried some bump but does not give me thr real deal - some ideas?

06-07-2003, 09:15 PM
Coke and Pepsi aren't the same company? OMG!

Really tho - Awesome looking model. I've tried my share of soda can's - not to purdy. I may try to tackle it again someday.

Keep it up, I like it!

06-08-2003, 08:49 AM
i like Vanilla Coke. just the right amount of vanilla, not overpowering.

06-08-2003, 11:25 AM
On the metallic part, add a gradient to the color channel based on incidence angle. white at 0, dark gray or black at 45, white at 90 (play with the values.)

Add the tinfoil reflection map from the lightwave/images/reflections directory as an environment map. Make it small and repeated. Set reflection to 2 or 3 percent in the reflection channel. Be sure to set "raytraced and spherical map" for the environment map.

play around with this stuff some, should help you get a good effect.

06-08-2003, 01:48 PM
I did this last year for practice and found that the BRDF shader plugin is a godsend.

Once you have your model down, as you obviously do, lighting is your next hurdle.

Good luck at it.

06-08-2003, 02:33 PM
Originally posted by riki
I think you missed the joke, not that it was that funny to start with. Anyway thanks for clearing that up :)

Ok, I got it.

06-08-2003, 03:05 PM
Ok ok - my days as a stand up comedian is over as far as i can read, no more Pepsi vs Coca cola KindaNoFunJoke.
And you guys "over there"! - when do you introduce "us" the vanilla coke? ... aha!, is it a "We want to keep it fore us self" Xingi :confused:

Thanks for all the tips guys, especialy Hiraghm.

Floyd Kurio
06-09-2003, 12:43 PM
I solved the metal problem by getting rid of the can.

06-09-2003, 12:43 PM
heh. you're welcome Microbex, but I messed up. I forgot you can't set the texture size or repeat for the environment map. Still should work.

Floyd Kurio
06-09-2003, 12:44 PM
try again

06-09-2003, 04:17 PM
Great design Floyd! You are right, this thread is now about making
new coca cola designs. Anyone is welcome! Ill give it a try.