View Full Version : Fi's Bezier Bend 1.3 & LW9

07-25-2006, 10:48 AM
I have a scene that I setup in LW 8.5 that uses Fi's Bezier Bend 1.3 plug in, it works fine (great plug in by the way), but when I load that scene to LW9, the problems begin: the object that has the plugin applied to it does not deform interactivly when moved, if I set a keyframe, advance forward a frame, bingo, the deformation shows up as it should. But it is a real pain to do it this way. I have tried every possible combination of Subdivision Order and Dynamic Update is set to interactive. Any suggestions?

Thanks for reading this, don't forget to get some sleep this week.