View Full Version : animation

07-17-2006, 03:44 PM
Hello :)

I'm making model in lightwave and I animate them in fragmotion. So far, i've been using skeletons that i found over the internet, but now, i want to make my own.

I'm able to make bones and animate them in lightwave frame by frame. I was wondering if there was a wait to export it as a skeleton.

Here are the format supported by fragmotion: .ugh, .3ds, .arg, .b3d, .bvh, .bdo, .mdl, .ms3d, .smd and .x ...

07-19-2006, 05:40 PM
The only format I know you can export bones with is FBX. You might be able to use this and: