View Full Version : LW8.5 hangs comp when loading meshes with bitmaps not updated

06-26-2006, 12:36 AM

I have reinstaklled LW8.5 to a new machine and when I load my old obj files that has maps applied, LW asks to search for missing bitmaps. If I say "no", the file loads and when I press Ctrl A to fit obj to all viewports,
LW completely freezes the entire machine and I need to restart.

Any one found a solution or experienced a similar situation?