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Skinner3D
06-11-2006, 07:34 AM
:stumped: My first question is about scene builiding. My main camera in the scene is actually parented to one of the objects. See attachments. What is the easiest way to have the camera view at the same scale that this dude's camera would be in real life? Does that make any sense?

My second question involves my computer. I am currently running a AMD Atholon 2.16Ghz with 1Gig Ram and 256Meg video. I want to upgrade to 3Gig Ram and I want to buy another video card. Which one would be the most beneficial to me to buy first in regards to rendering?

p.s. sorry about the cut off second picture, although I think it still gives you the idea

BazC
06-11-2006, 08:23 AM
Place a scene camera in the same position as your characters camera and set it to the correct focal length and it will see just what his camera sees.

Your graphics card is not used for rendering so upgrading will have no effect on rendering whatsoever!

Skinner3D
06-11-2006, 09:21 AM
:thumbsup: Thank you, I think I have got it to the size I want now.