View Full Version : The Making of IGPX 3D Animation- LW USed

06-02-2006, 08:47 AM

The process of 3D modeling may be somewhat difficult to understand for those who don't use computer graphics tools, but what do you think would be a good example of what it's like?
Soma: This depends on the person, but it feels like you're shaping something with clay. We use a software package called "Light Wave Modeler," and this includes a square, box-shaped object tool. You simply place this square down and start cutting parts of it off and stretching bits of it. And after carrying on with this process for a while, it can start to take on the form of a complex machine. This is something that takes a lot of experience to use. It's very hard to explain it in words