View Full Version : Multiple UV maps - multiple bakings?

05-12-2006, 09:32 AM
Hello everyone.

I am struggling here. I have a model of a room and eventually I will put pieces of furniture in it for a 3d walkthrough.

My models have about 20 layers.
So, each piece of a closet, for example, has its own layer, its own surface and its own UV map. To bake each layer separately sound a little insane.

It would be nice to be able to bake all pieces in one baking with all surfaces getting the right piece of the baked image ( I know you can do that if you put all pieces on one layer and create a UV map for all of them).

Is that possible or do I need to bake drawer face, drawer interior, drawer knob, for example, separately?