View Full Version : Rotation

Mike Smith
05-27-2003, 07:12 AM
I have 4 columns lying on the ground at 45, 135, 225, and 315 degrees.
I'm having trouble using the numeric feature to rotate them up to 90 degrees, since I can only rotate on one axis at a time. I' attempting to do an endomorph. Is there an easier way?

05-27-2003, 08:09 AM
Build the object oriented along the X and Z axis then parent them all to a rotated null to get the proper rotation around the Y axis. Then you can simply rotate around the X and Z to raise the columns up.

Mike Smith
05-27-2003, 09:12 AM
Thanks, Ill give it a shot.