View Full Version : Saslite "malfunction" maybe?!

05-09-2006, 01:27 AM
I need to make a white hair on someone. And regardless of how many times I make sure that its RGB's are 256 on the three of the colors, the hair wouldnt be white. It comes out draded gray, which ruins the persona. The only way I found that it becomes white is when I increase the glossiness and specularity, and hue all to 100%, and even then theres more gray than there's white, and the white is of course coming from the source of the light, which just makes a gray bearded man with high specular beard.

How can I make a white hair in Saslite? Thanks:) in advance.

05-09-2006, 03:09 AM
Did you push up the diffuse value as well?

05-09-2006, 03:39 AM
Yes, and to be more sure I just tried it in all instances a 100% difuse

Actually: I tried it again following up on your coment and increased the Diffuse way further than 100% and Im starting to get what I want. Thanks Dodgy. You helped me more than one occasion. May your name be as unforgatable and legendary as your picture.

No really thanks :)

05-09-2006, 04:07 AM
LOL Fair enough :)

05-09-2006, 08:43 PM
did you place 3 spotlights on the character and turn the pixel filter on?...Just making sure 'cause most people (myself included) forget these things and then wonder why they can't get the accurate color on their fur/hair