View Full Version : Where is Subpatch UV map info?

04-26-2006, 10:12 AM
Im looking at getting my plugin UV Imaginator to handle the subpatch UV maps added in LW8. Im currently trawling the SDK to see if anything has been added to enable you to work out when a subpatched UV is in use, and what settings are in use. This is so that I can attempt to draw the same image LW shows the user in the outputted image.

Any thoughts, pointers. Im wondering if i need to references the original objects point/poly info to see this somewhere whilst enumerating the UV points.