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View Full Version : Getting My ribbon to Conform to curves of legs ?



andy gee
04-21-2006, 05:37 PM
Hi everybody

I am modelling a character and i want to have some old style martial

arts

boots on him.

Now i want to add spirels of ribbon on his shins going from his knees

down to

his feet. Now Creating the spirels isnt a problem i would use the leath

tool

with a 2m offset, My problem is how do i get the spirels to conform to

the

curve of the shin ? im mean is there a tool for this or do i have to go

the long

way and eye ball the placement ? The screen grab below show what i

mean, i want the ribbon to be flush with the curves of the shins so how

whould i do this ?

If anybody can help then that would be great

Thanks

Andy Gee

Celshader
04-21-2006, 05:52 PM
Hi everybody

I am modelling a character and i want to have some old style martial

arts

boots on him.

Now i want to add spirels of ribbon on his shins going from his knees

down to

his feet. Now Creating the spirels isnt a problem i would use the leath

tool

with a 2m offset, My problem is how do i get the spirels to conform to

the

curve of the shin ? im mean is there a tool for this or do i have to go

the long

way and eye ball the placement ? The screen grab below show what i

mean, i want the ribbon to be flush with the curves of the shins so how

whould i do this ?

If anybody can help then that would be great

Thanks

Andy Gee


I have a thought...instead of using a four-point poly in your lathe, try a two-point poly to extrude a flat ribbon of polygons. Then use PointFit (http://www1.plala.or.jp/Otsuka/graphics/plugins/POINTFIT.HTML) to make them conform to the legs, then use Smooth Shift to give the ribbon thickness.

If that does not work, ClothFX might substitute (http://www.spinquad.com/forums/showthread.php?t=10266) for the PointFit stage.