View Full Version : LWSN 3 problems

unc1e meat
04-18-2006, 06:53 AM
The University I work at is using LWSN in mode 3 to render on a cluster. This is the 64 bit version of Lightwave 8.5. So far it has worked well except for when the scene has particle fx. In this case, the process gets up to the point of "updating geometry" then just fails. Is this a known issue or could something be wrong with the setup here?

04-18-2006, 07:32 AM
Do you saved the PFX files of the dynamics calculation? Are those beign find by your nodes?

This is I can think off at the moment.

Best regards,