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3Dre
05-23-2003, 07:33 AM
Hiya,

I'm working on a project that requires simulation of real light sources.
It's for architectural purposes. Is there any way to do this in lightwave? And if so, how can i use it.

Anyone??

Thanks in advance:)

Red_Oddity
05-23-2003, 03:22 PM
With radiosity turned on any surface that has Lumunisoty turned on in the Surface editor will emit light.

You can find it under the Global Illumination tab.

3Dre
05-26-2003, 02:02 AM
Ok, I know that.

I think I was not very clear on what i want.

For this simulation I need to exactly calculate the amount of Lux or amount of Watt or Candella.

Is there a way to do that in lightwave?
I know all about radiosity and stuff.

Please anyone

Red_Oddity
05-26-2003, 04:13 AM
Not sure, also, the surfacing of your object makes it difficult to get it right...Whenever your diffuse settings are not right your lighting is gonna look weird aswell...