View Full Version : Bone-related wackyness

03-27-2006, 03:31 PM
I am completely new to working with bones. as I'm trying to build my little set up, I notice that the Move tool (t) rather than MOVing a newly-added null, will move a tiny little white + sign!

I don't know where this plus sign comes from or why LW chooses that to move, when I clearly have my Null selected. LW seems to have selected the object I'm trying to set up bones for. if I use the Item dropdown to select my null, it instantly snaps back to the thing being boned, which isn't the parent of my null.

it feels like something's busted here, and that it's somehow bone-related.

Anyone know about this? I can't tell if it's related to the world of bones, or something else I haven't seen...the world is full of stuff I haven't seen!