Pavlov

03-20-2006, 09:42 AM

coming from 7.5 i still have no idea on how rigid-body dynamics work in LW.

I created a plane and a box. i put the box at some height above the plane, and i rotated it a bit to get a non "flat" bounce. added gravity and tweaked weights, collisions and so on.

Well it seems box reacts well to angular forces (if it falls on an edge, it will bounce rotating accordingly), but it does not *move* accordingly; i get a box bouncing and spinning, but not moving on X and Z axes.

I guess i'm missing something so i'd like to see some examples of a box falling and bouncing correctly.

thanks,

Paolo

I created a plane and a box. i put the box at some height above the plane, and i rotated it a bit to get a non "flat" bounce. added gravity and tweaked weights, collisions and so on.

Well it seems box reacts well to angular forces (if it falls on an edge, it will bounce rotating accordingly), but it does not *move* accordingly; i get a box bouncing and spinning, but not moving on X and Z axes.

I guess i'm missing something so i'd like to see some examples of a box falling and bouncing correctly.

thanks,

Paolo