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roger1972
03-11-2006, 09:35 AM
I'm animating a interior animation with GI, motecarlo.
but i want blurred reflections for the wooden floor, that would crush my renderfarm with 15 machines. so i was thinking that i could export this reflective
surface and put it toghether in DFX and blur it later, but is there some way to
do that?

somebody knows how?

kruemel_1
03-11-2006, 01:33 PM
If you save the single frames as photoshop files (Imagefilter plugin) you can save the reflective surfaces masked on a layer for it's own.

Dexter2999
03-11-2006, 02:48 PM
I think this is one of those things that probably seems straight-forward at first glance but wind up being much more complex.

tektonik
03-16-2006, 09:08 AM
i would render out a specific alpha pass on that floor and blur it in post-prod