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Johnsongraphix
03-08-2006, 01:06 PM
I accidently created a new morph target as I was modeling. When I was finished I realized that the only way I am able to view my final model is if I have that morph selected. When I click on base it jumps back to a previous stage of modeling.

How can I delete my extra maps and make the base the map from the other morph?

In scene layout it loads in the old state, unless I bring up the morph mixer, and I really don't wish to do that for this.

kruemel_1
03-08-2006, 01:57 PM
Activate the base morph in Modeler. choose Map->Apply Morph with the desired morph.

Johnsongraphix
03-08-2006, 02:25 PM
Thank you.