View Full Version : blueprints

05-19-2003, 12:39 AM
does anyone know of a tutorial about setting up blueprints for a car/plane/whatever? i can get the on the viewport but i need the right bit in the right viewport if u get what i mean.

05-19-2003, 01:39 PM
If I understand your question correctly, you want to go from your wireframe model to front, right, and top views output?

I had to do something like that a few months ago. What I did was just enlarge each of those views, in sequence, and do a screen capture of each. Then I edited those TIFs in PhotoPaint to add dimensions, etc.

There is no way I could find to print those views directly from LW.

05-19-2003, 02:13 PM
Have you tried playing with it? Zoom so that the grid size is in a neighborhood you like and your image will fit in the viewport nicely if it comes in to scale. i.e., if you are drawing a football filed, you want your grid to be about 10 yds per square and you want 30 squares showing in your viewport. Import the picture and adjust the scale until it fits on the grid where you think it should. It's not rocket science, experiment a little.

05-19-2003, 02:15 PM

I sort of assumed it was more a question about setting up blueprints to model *from* If so then this might be a reasonable place to start http://www.lwg3d.org/forums/showthread.php?s=&threadid=4936


05-19-2003, 06:17 PM
There's also another video tutorial on setting backdrops at simplylightwave. (Including cropping in Photoshop)


(This is a FREE one, but the rest of the Mclaren tut is not)

05-19-2003, 11:03 PM
Just saw this one today