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View Full Version : look like an advance joint-morph plugin



moc
02-20-2006, 12:25 PM
it's here.
written by a japanese programmer...
The joint transformations are very natural.
let's good to take a look..


http://www.oct-net.ne.jp/~baji/3d/bone/bone.html
http://www.oct-net.ne.jp/~baji/3d/girl/GA/man/test.html
http://www.oct-net.ne.jp/~baji/3d/girl/GA/man/man_leg01.mov
http://www.oct-net.ne.jp/~baji/3d/bone/mov/mune_1.mov
http://www.oct-net.ne.jp/~baji/3d/bone/mov/mune_2.mov
http://www.oct-net.ne.jp/~baji/3d/girl/GA/man/man_body01.mov

Hardwater
02-20-2006, 11:35 PM
Very cool!
I like the use of quicktime also.

KillMe
02-21-2006, 05:50 AM
hm dont think its gonna see the light of day this one - last announcment was may 2005 or something and saying expect release announcement soon

A Mejias
02-21-2006, 06:11 AM
Not bad. I think they would look better with some changes in the position of the sholder joint. It seems to be too close to the spine.