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Cesar Montero
02-18-2006, 04:37 PM
Hey guys, I did this for fun last night.
I would like to know your comments about it.

720px wide
http://archeidos.com/images/pushpin/720.jpg

1000px wide
http://archeidos.com/images/pushpin/1000.jpg

720px wide closeup
http://archeidos.com/images/pushpin/2000_closeup.jpg

Cesar Montero
02-18-2006, 04:42 PM
ups, it was supposed to be on a WIP.
Can someone move it to the WIP section?

lesterfoster
02-19-2006, 02:03 PM
It looks very real to me. The only thing that I could say is, the tip of the needle should be convects rather than concave.

Cesar Montero
02-19-2006, 02:08 PM
It looks very real to me. The only thing that I could say is, the tip of the needle should be convects rather than concave.

Thanks for the comment man.
The version you saw was the WIP.
I asked for someone to change it to the WIP section, but no one did.
So right now, th eimage displayed is the real final version.
Before, it was not.
Hope you like this one, I think it is much better.

loki74
02-19-2006, 06:01 PM
amazing texture/detail... wow. is the DOF from LW or post-processed?

Cesar Montero
02-19-2006, 06:22 PM
amazing texture/detail... wow. is the DOF from LW or post-processed?

Just the contrast of the scene is done in photoshop using curves.
The rest is lightwave along the DOF.
IT was done using fprime, so, I didn't used any plugins.
Everything in a single pass.

phaedrus
02-19-2006, 10:12 PM
looks beautiful to me, love the seam in the plastic..the only issue for me is the shadows should be heavier a tad, the floor & caustics are lovely.

Cesar Montero
02-19-2006, 10:45 PM
Thanks!
Caustics where simulated.
Shadows are where they need to be.
The same applies for highlights.
Here is the lighting setup
;D

phaedrus
02-20-2006, 04:54 AM
yeah I figured the caustics were simulated.you said it was an fprime render...
I'm sure the lights are perfect, I just meant, IMHO, that the shadows look like they'de be darker.harder just a tad...maybe even just in the foreground. The front of the pin appears to be floating and I thought the shadow might help pin it (pardon the pun)
still an awesome render though..cudos to you!

Cesar Montero
02-20-2006, 05:18 AM
The pushpin was floating in the WIP pic, but not in this one.
Perhaps the frontal caustic is giving the sense of floating.
It is killing the connection of the pushpin with the shadow.
I can see how it looks keeping part of that connection.:)

flakester
02-20-2006, 05:47 AM
Another sweet render from Cesar!

I like the imperfections in the pin body a lot especially the seam as already mentioned. Ace use of textures on the floor plane and the metal part of the pin in particular.

Keep it up Dude!

flakester.