View Full Version : pst files (surface preset) -- how to view?

02-11-2006, 04:27 AM
Since LW 8.5 still cannot load the BRDF shader from a surface preset :mad:, I was wondering if there is a way to extract these settings manually from the pst file. Unfortunately, pst files appear to be encoded in some special way, so just opening the file in a text editor, or even an hex editor, yields no useful information. Is there a way to view these buggers?

Thanks for any info...