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Dcsmith
02-08-2006, 06:04 PM
Whenever i pull a merge points operation the object i'm working on becomes distorted. It gets a streched look and turns shaded in places. Can anyone offer some help?

Silkrooster
02-08-2006, 07:23 PM
It sounds like smoothing is turned on in the surface editor. You can reduce the degrees that smoothing occurs or you can go to tobys website and see his tutorial on fixing smoothing errors. Toby's Smoothing tutorial (http://www.tobygaines.com/smoothing.html)
Also look at his beveling tutorial link at bottom of page.
Silk

Maxx
02-09-2006, 06:07 AM
Check to make sure that you don't have 2 copies of your object on top of each other as well. This could possibly give the results you're describing.