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jefeb
01-22-2006, 08:19 PM
I am creating a scene with multiple spotlights shining on a curved wall. The intent is to have the lights overlap in between but I keep getting half the light cut off (see image) What is causing this and how do I fix it?
I made the wall with 2 curves and rail extrude so it is nice and smooth. The lights do the same thing no mater what part of the curve it is on. Closing in on deadline so I need help fast!
Thanks so much for any input
Jeff

jefeb
01-23-2006, 02:23 AM
i found it.
i had a texture on the bump channel causing the problem.