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LaughingVulcan
01-19-2006, 10:28 AM
Re: Rounder

(Multiply tab —> Extend —>Rounder)

Does anyone know why Rounder tends to make multiple stacked polygons at intersections at times?

(If you subpatch something roundered with this tool, you will likely see the 'pulls' on the subpatch mesh from the layered polys.)

I've only REALLY noticed this over the past month, as I'm making 3D copies of laundry appliances for a client at work. I'm creating the basic block shape and then rounding it out to get the typical rounded corners.

Has anyone else noticed this? :confused:

Am I using the tool incorrectly? :confused:

Waiting for 9... :angel: