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View Full Version : BRDF shader overriding everything else ?



Emmanuel
01-11-2006, 12:07 PM
Hi,

is it a bug or a feature ? The BRDF shader seems to override both options for blurred reflections (either the Surface/Environment one and the image processing plugin).
How to get blurred reflections *and* brdf at a time except by using a workaround (NT should really copyright that term) like microbump ?

toby
01-11-2006, 08:25 PM
That's the nature of shaders. You can't always combine them with other effects.