View Full Version : Can I save my deformed model

01-03-2006, 06:27 AM
Ok here is the thing. I want to know if there is a way to pose my model that I have weight maps and bones and save the morphed object. See I made the model and I want to take the morphed appearance of the object and export it as a obj file so I can paint it in another program. So can I move the bones in layout or make the bones deform the geometry in modeler so I can export in that shape.

01-03-2006, 07:55 AM
I got it! Sorry. you just move the bones then "Save Trans Object" that was easy. :D